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StickMan and The Golfing Machine

This section will introduce 'StickMan' and illustrate the concepts, principles, and the 24 components golf swing.  The information contain within is based on The Golfing Machine (TGM).  

Updates with new topics will be done on a continuous basis.

1.   The Golfing Machine
2.   Definitions and Terms
3.   Essentials and Imperatives of the Golf Swing
4.   The Secret(s) of the Golf Swing
5.   24 Components of the Golf Swing
6.   On-Plane - the Swing Plane
7.   Lever Assemblies
8.   Addressing the Ball with the Club
9.   Rotation - Arm/Hands/Wrists

  


The Golfing Machine


The Golfing Machine (TGM) written by Homer Kelley was develop to take away the mystery out of golf, base it on science and provide a complete catalog or encyclopedia of the golf swing.

TGM is not a 'How to Book'.  There are those who will argue that TGM does in fact provide the structure for a golfer to build their own golf swing.  Kelley did provide a chapter on 'Stroke Patterns' and section titled 'Basic Motion Curriculum'.  Also TGM has a unique recommended reading sequence, you don't just pick it up and read it from cover to cover. 

What is TGM you may ask?  It is golf book that has cataloged the golf swing into 24 components.  It is a golf book that is based on science, geometry and physics to define the golf swing.  It is a golf book unlike all others, it firmly believe that each golfer has their own swing, one size does not fit all.  There are only three (3) imperatives defined for a good golf swing, these are found in all good golf swings, and are necessary for a good golf swing.

3 Imperatives
- Flat Left Wrist
- Clubhead Lag Pressure Point
- Straight Plane Line

This section of the website is intended to show case and highlight The Golfing Machine and how it explains the golf swing, how it can show you 'Your Golf Swing'.


Definitions, & Terms

Coming Soon.....

Pressure Point - 
Accumulator -
Lag - 
Bent Plane Line - 
Cross Line - 

 


Essentials and Imperatives

3 Essentials

- A Stationary Head - "Choosing the Head -- rather than Between-the-Shoulders as the Pivot Center".  This does not mean a rigid head and neck, the head should not cause any motion, it will move based on other motions.

- Balance - "Holding the center of gravity of the body inside The Stance without moving the Head".

- Rhythm - "Holding both Lever Assemblies to the same basic R.P.M. throughout the Stroke while overtaking all other Components at a steady, even rate". 

3 Imperatives

- Flat Left Wrist - "At Impact, the Left Wrist should be Flat, not bent or cupped".  The lack of Flat Left Wrist at impact leads to Clubhead Throwaway.

- Clubhead Lag Pressure Point - "The information transmitted through the #3 Pressure Point (Index Finger of Right Hand) by the resistance of the Clubhead to change.

- Straight Plane Line - A straight line formed by the Plane Line.  The Plane Line is located where the Horizontal Plane and the Angled Plane intersect.  

 


The Secret to Golf

TGM identifies, not one but two Secrets to the golf swing.

1.  Clubhead Lag is the "Secret of Golf".  It is simple, elusive, indispensable, without substitute or compensation and always present.  

2.  The Mechanics of Golf is the production and manipulation of the "Line of Compression".  The Secret of Golf is sustaining the "Line of Compression."

 


24 Components of the Golf Swing



Select a golf swing component and click to get more information.  This section will be updated and expanded in the future.


On-Plane - the Swing Plane

Coming Soon.....


Lever Assemblies

Coming Soon.....


Addressing the Ball with the Club

Club Face Alignment to Target Line/Plane Line.

First there is the use of the term, Target Line. Target Line is most often defined as a line from the golf ball to the target. In this case you don't want to align the club face to the Target Line, but you want to align the club face to the Base Line of the Swing Plane Line. These two are not always the same for all shots.

In the above diagram, the Top Down View, the club face at impact is shown to be open at Impact and square at Separation in relationship to the Base Line (Thin Green Line), in this case also happens to be the Target Line.

Another point is to note where the club face impacts the golf ball, on the inside aft quadrant. At separation the ball will leave the face at center. The 'arc' shown is the club head path and where the Base Line of the Swing Plane Line touches the Target Line should be the point of separation.

In the same diagram, the Face On View, the club face impacts the golf ball and separates before the club reaches low point. The low point creating the divot is in front of the golf ball.

Club Face to Ball Center (Impact Point - inside aft quadrant)

This something that seems to be over looked at address and most golfers make some adjustment during the golf swing to compensate for.


Most golfers Sole or Ground their irons and fairway woods at address. When they do this, the normal process is to lower the club straight down and behind the point they aligned on. While other define their club face to ball alignment with the club Soled or Grounded. What this does is put the golfer on a Swing Plane that is to the out side of the desired swing plane. This can result in a number of swing faults if not compensated for during the golf swing. Compensating or making adjustment during the golf swing just further complicates the golf swing. Unnecessary moves.

The Above diagram show both the Floating and Soled/Grounded position for the club head at address. If the club is to be Soled/Grounded, it is suggested the initial alignment be done in the floating position then moving only the hands and club into the body to lower it. You DON'T want to bend over more, you will miss-adjust the Spine Angle and again changing the Swing Plane which will require adjustments or compensation to get back on a correct Plane.

Some of you may have noticed golfers set up with what appears the ball aligned out on the toe of the club that is soled. They do this to place the club in the proper plane at address.

For both Floating and Soled/Grounded, the club head should be set with the toe a degree or two higher than the heel.

Summary
1. Align Club Face Open a bit (longer clubs may require less to actually closed depending upon the golfer's swing and position of the club at set up)
2. Impact point on the golf ball is inside the center line of the golf ball, inside aft quadrant.
3. Not Grounded or Soled Clubs, the Sweet Spot is Aligned to the Impact point.
4. Grounded or Soled Clubs, the ball will be outside the sweetspot towards the toe.

 


Rotation - Arm/Hands/Wrists

Roll, Turn, Swivel, arms, wrists, hands, clubface - What is what and when

Some definitions

Roll - motion that will cause the clubface to close in regard to its original position. During a golf swing a roll motion is characterized by the rotating the clubface, the toe movement will be a forward rotation causing the clubface to move facing the ground. This check point is when the club is at normal address, during the back stroke the position of the clubface will be opposite or facing more to the sky and in the follow through it will be moving to face the ground.

Turn - motion that will cause the clubface to open in regard to its original position. During a golf swing a turn motion is characterized by the rotating the clubface, the toe movement will be a backward rotation causing the clubface to move facing the sky. This check point is when the club is at normal address, during the back stroke the position of the clubface will be opposite or facing more to the ground and in the follow through it will be moving to face the sky.

Swivel - motion that takes place from the elbow down through the hands. It can be done using either a roll or turn motion.  Swivel of the left wrist must not exceed Vertical to the plane at Impact.

Shoulder Rotation - responsible for the Inward and Outward motion, In otherwords the incline or angle motion, the motion across the Vertical and Horizontal.

Arm Rotation - responsible for the Backward, Upward, Downward and Forward motion. In other words the Horizontal and Vertical motion.

 

Impact Interval - The points at which the clubface impacts the ball and the ball separates from the clubface.

Hinge Action - The holding of the Flat Left Wrist vertical to one of the Three Basic Planes (horizontal, vertical and angled) will impart that same motion to the Clubface. Roll is actually imparted by the turning torso and/or orbiting Arms. None will actually Roll the hands.

To check hinge action, Stop at the end of short Chip Shot -- the Club at about 45 degrees.

Horizontal Hinging, the toe of the Club will point along the Plane Line.

Angled Hinging, the toe of the Club will point about 45* across the Plane Line.

Vertical Hinging, the to of the club will be about 90* across the Plane Line with the Club face looking squarely at the sky. 

And always with a Flat Left Wrist vertical to it's associated Basic Plane.

Rule 1 - To return the club to the correct alignment (Impact Fix) any turn or roll on the back stroke must have an equal and opposite action, roll or turn, on the down stroke to have correct alignment.

Rule 2 - Direction Control means Clubface Control. Hinge Action is Clubface Control. Hinge Action is a function of the Pivot and/or orbiting Arms. Hands/wrists/forearms remain unchanged in their relationship to the orbiting Arms.

Back stroke Roll (close clubface) or Turn (open clubface) Either would constitute a Swivel

Down stroke Roll (close clubface) pr Turn (open clubface) Either would constitute a Swivel

Forward stroke Roll (close clubface) or Turn (open clubface) Either would constitute a Swivel

Rule 3 - Swivel is not a requirement, but a Swivel in either the back stroke or down stroke requires an equal and opposite action to compensate for the adjustment to the clubface alignment.

The feel of arm rotation in the stroke, back, down or forward should not be confused between the swivel and the hinge action. These are two different and distinct actions in the golf swing that are initiated by two different parts of the body.  Differences in Hinge feel -- Horizontal -- roll, Angled -- no roll, Vertical -- reverse roll.

Hand Action controls Hinge Action. Rhythm is the basis of Hinge Action. 

Angled and Horizontal Hinging BOTH swivel through to plane and to finish. 

Swinging, the swivel happens between "release" and Impact.  Hitting, no swivel at this interval.  

Wrist Action -- happens prior to Release. 
Hinge Action -- happens during Impact. 
Swivel Action -- happens between the two.

Rotating the Hands through the Impact Interval is not a desirable movement. The timing for clubface alignment would be in the 1/1000 to 1/10000 second range, something the average human is not capable of doing consistently.

The rotation feel of the swivel will serve to give the impression of power and it can achieve that, but not cause of the action of rolling and turning of the clubface but of actually using the correct and strong muscles of the arms in transferring speed, power, etc. to the golf club. Also it can add a mental crutch to a golfer's swing that will assist in producing good rhythm in the golf swing which leads to the strong golf shot.

Three tests to understand rotation

1. Take your normal stance, let the arms hand down from the shoulders, no club. Now lock the lead arm and wrist in their current position. The back of the lead hand should be facing the target or close to it. Now move this rigid arm back across the body to where it is at about 45* across the body. Note the position of the back of the lead hand. Should be about parallel to the target line.

THIS IS ARM ROTATION which is common during pivoting and rotation of the shoulder. You have made no effort to rotate the hand, it does so because of the shoulder/arm socket.

2. Again take your normal stance, let the arms hand down from the shoulders, no club. Now turn the hand only (this is to rotate the hand so the back is parallel to the target line), and notice the forearm rotation. Again lock the arm/wrist in this position and move the arm across the body to 45*. This time the back of the hand should be facing upward to the sky. Now without changing anything move the arm back to impact, the back of the hand should still be facing upward.

THIS IS HAND ROTATION (also note it is FOREARM rotation).

3. Repeat step 2 but this time when the arm is across the body at 45* with the back of the hand facing upward, rotate the hand back to a position it is parallel to the target line, this is Roll. Now by only moving the arm back to impact, the back of the hand should be facing down the target line or so.

What these three exercises should do is to show

A. What is turn and roll regarding the hand/forearm
B. What is arm rotation.

It is important to remember or consider that at impact interval, the only rotation of the clubface should be the pivot caused rotation.

You always want any turn on the back stroke to be compensated for on the down stroke prior to the impact interval (club striking ball).

Rotation through the entire down stroke, through impact interval and into the follow through should be reserved for specialty shots. Timing to have the hands in a vertical position at impact interval requires extremely precise timing one which at best is to achieve on occasion and nearly impossible to achieve every time.

So the unconscientiously rotation as spoken above is the arm rotation, the forearm rotation is the turning and rolling of the hand in the back stroke and down stroke.

The choice is yours, but do one or the other, don't mix by rolling only or turning only.


Length of Back Stroke - How to determine for you

Chuck Evans drill to find the proper length for your back stroke: Stand in front of a mirror and place the right hand under the left so that the back of both hands are touching. Now get into posture and make a back stroke. The hands and shoulder turn should stop at the same place. For most people, the hands will not get above the right shoulder. This is the end of your backstroke.


Swing Plane

"Whenever the Clubshaft is parallel to the ground it must also be parallel to the base line of the Inclined Plane which is usually (but not always) the Line of Flight also.

Otherwise, the end of theClub that is closest to the ground must be pointing at the base line of theInclined Plane -- or extension of that line, even if they must be extended to the horizon."




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